Here using the 5th rough idea from my previous work I came up with four ideas each having small changes in order to explore the type of look this character would have. What I focused on was the ideas previously mentioned around flowers like the amaryllis playing a big part in the design as well as the overall imagery of royalty to further showcase a bitter and cold interpretation of the sin of pride as a character.

For the 1st design I used the rough idea and fleshed it out mainly sticking to what is shown in the rough. What works well with this design is the feeling of the character being of some type of importance as well as their attitude as they look down at the viewer suggesting a dominance as they look down however whilst this aspect of the design works I felt the clothing felt plain so chose to work on this in the other refinements.
For the 2nd design I played of the idea of the character being a cold and bitter person with the imagery of fur as accents to the clothing as well as the loose hairstyle to add a hint of a icy attitude. What works is the expression of the character almost appearing ghostly whilst they loosely hold up a glass, as well as this the style of clothing usually being worn during winter further emphasizing the personality of the character. What I would change would be a further emphasis on the character being of higher importance then it being loosely implied, however I do feel the inclusion of the small winter coat adds a layer to the visual which strengthens the personality.

For the 3rd design I decided to try an alternate dress style with this evidently being more loose and appearing like that of silk as it moves due to the wind. What I feel works with this design is the more ‘fantasy’ look the character has with long flowing sleeves and intricate patterns along the dress itself, as well as this the more loose inspiration of flowers with the neck attachment playing of the idea of a flower with petals as well as the pattern itself being similar to what is seen on gold lief styled mirrors which was the original inspiration for this. What I would change is the hairstyle as whilst it adds contrast being made of mainly sharp angles I feel it does not quite capture the personality of the character which I felt worked in the previous designs being loose or partly held up, to further add on the looseness of the dress whilst looks nice can also communicate a looseness to the character.
For the final refinement I wanted to show an alternate way this character could be like going from human like in the previous designs to demonic in this with sharper angles around the horns and face contrasted with the outfit they wear. What works well is the presentation of the character not being human and instead being a demonic being as well as this the more subtle showcase of the character being dignified with a tied up bun hairstyle which suggests a uptight and strict personality about the character. In contrast what I feel I would do differently is change the style of dress they wear as while inspired by the various types of large designed dresses of royalty specifically from the mood board inspired by mainly Victorian outfits, there is too much contrast with the character and the style which i feel does not work cohesively together.
Overall the aspects which work well in each refinement will be brought together to make the final line art for the character moving forward. This will be done layer each aspect together then making the line art on top in order to then move onto colour choices and final renders.